struct _OBJECT_HEADER_CREATOR_INFO// Size=0x20
{
    struct _LIST_ENTRY TypeList;// Offset=0x0 Size=0x10
    void * CreatorUniqueProcess;// Offset=0x10 Size=0x8
    unsigned short CreatorBackTraceIndex;// Offset=0x18 Size=0x2
    unsigned short Reserved;// Offset=0x1a Size=0x2
};